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Salary:Negotiable salary
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Experience:2 - 3 year
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Job Type:Permanent
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Level:Experienced / Junior
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Industry:
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Work Location:
Benefits
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100% remote work in an international environment on a prestigious project, 15 paid leave days per annum
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Salary adequate to experience and skills
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Working with global, creative, friendly and talented teams
Job Description
- Work with 3D artists, narrative/game designers to manage the design of the levels through the production pipeline from concept to implementation.
- Tuning the levels for game play aligned to the vision from conceptualization, prototyping, building and scripting including difficulty and accessibility
- Ensuring the pacing of levels for gameplay aligns to the narrative and difficulty of levelling up the character and overall gaming experience
- Create level layouts, hot spots, and points of interest (POIs) for players to explore according to the themes and quests
- Prototype the environment, establish the layouts, blockouts, grey box, and suggest ways of using the interactive and non-interactive elements to create the desired emotions
- Develop solid design documentation for level progression (flow), layouts, and 3D block-outs for in-engine playtesting
- Collaboration, Coordination and Planning
- Collaborate with the art, narrative, visual effects team members to ensure highest quality outputs and consensus amongst others
- Solutions focussed: anticipating, identifying and articulating areas requiring attention to mitigate risks and to develop solutions
Job Requirement
- Minimum 2-3 years of experience in a level design role (game levels, level layouts, drawing maps, architecture, interacting with objects)
- Must have worked on at least 1 (preferably 2) published games as a level designer
- Experience in Unity 3D, Blender is a must with basic knowledge of texturing.
- Experience working in 3D environments, Strong ability to create grey Box
- Strong understanding of level and game design fundamentals.
- Open and creative mind that is passionate about game concepts and innovative to create new concepts and ideas to make gameplay exciting
- Must be a self-motivated and energetic team player with a very strong work ethic and teamplayer
- Passion for creating amazing environments in line with rapidly developing technology
- Comfortable working in a fast-paced environment with weekly builds. Preferably with experience working in Agile prototyping and building.
- Proficient in English
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Dreams Quest
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Company size:50 - 99
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Your address:Estonia, Hồ Chí Minh
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Website:https://dreams.quest/
Dreams Quest is a diversified entertainment company building fantasy and dream-like content that is both breathtaking and adventurous, driving the soul to learn and explore even more.