• Salary:
    Negotiable salary
  • Experience:
    2 - 3 year
  • Job Type:
    Permanent
  • Level:
    Experienced / Junior
  • Industry:
  • Work Location:

Benefits

  • 100% remote work in an international environment on a prestigious project, 15 paid leave days per annum

  • Salary adequate to experience and skills

  • Working with global, creative, friendly and talented teams

Job Description

  • Work with 3D artists, narrative/game designers to manage the design of the levels through the production pipeline from concept to implementation.
  • Tuning the levels for game play aligned to the vision from conceptualization, prototyping, building and scripting including difficulty and accessibility 
  • Ensuring the pacing of levels for gameplay aligns to the narrative and difficulty of levelling up the character and overall gaming experience
  • Create level layouts, hot spots, and points of interest (POIs) for players to explore according to the themes and quests
  • Prototype the environment, establish the layouts, blockouts, grey box, and suggest ways of using the interactive and non-interactive elements to create the desired emotions
  • Develop solid design documentation for level progression (flow), layouts, and 3D block-outs for in-engine playtesting
  • Collaboration, Coordination and Planning
  1. Collaborate with the art, narrative, visual effects team members to ensure highest quality outputs and consensus amongst others
  2. Solutions focussed: anticipating, identifying and articulating areas requiring attention to mitigate risks and to develop solutions

Job Requirement

  • Minimum 2-3 years of experience in a level design role (game levels, level layouts, drawing maps, architecture, interacting with objects)
  • Must have worked on at least 1 (preferably 2) published games as a level designer
  • Experience in Unity 3D, Blender is a must with basic knowledge of texturing.
  • Experience working in 3D environments, Strong ability to create grey Box 
  • Strong understanding of level and game design fundamentals.
  • Open and creative mind that is passionate about game concepts and innovative to create new concepts and ideas to make gameplay exciting
  • Must be a self-motivated and energetic team player with a very strong work ethic and teamplayer
  • Passion for creating amazing environments in line with rapidly developing technology
  • Comfortable working in a fast-paced environment with weekly builds. Preferably with experience working in Agile prototyping and building.
  • Proficient in English

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Dreams Quest

  • Company size:
    50 - 99
  • Your address:
    Estonia, Hồ Chí Minh
  • Website:
    https://dreams.quest/

Dreams Quest is a diversified entertainment company building fantasy and dream-like content that is both breathtaking and adventurous, driving the soul to learn and explore even more.

Dreams Quest

Negotiable salary

Hồ Chí Minh

09/05/2024

Dreams Quest

Negotiable salary

Hồ Chí Minh

09/05/2024

Dreams Quest

Negotiable salary

Hồ Chí Minh

09/05/2024